Symmetric Ascent: Dark Field Game Jam edition
My old game-development-group-gaming-guild-server-people-group-thing are running a game jam this weekend. The given theme was “symmetric chaos”. I’ve not had that much spare time this weekend, …
Planet Builder: Ludum Dare Edition
This Ludum Dare had the theme “Beneath The Surface”. I vaguely considered going for something a bit more metaphorical – but in the end, I …
City In Conflict: Cyberpunk Game Jam Edition
It’s been a while, but after a couple of unreleased game sketches I’ve got around to actually finishing something off. City In Conflict is a …
Vega Core: Ludum Dare Edition
Ludum Dare is with us once again, with the theme “You Only Get One”. And, to keep things interesting, this weekend I Only Got about …
Graphs Go Up And Down: Github Game Off Edition
Bitcoin’s in another upward swing at the moment. And while I’ve been watching and waiting for the inevitable bubble collapse, I’ve realised – watching the …
SpinHex is now on the Google Play app store!
Well, I’ve now completed the October Challenge. I’ve finished a game, I’ve put it up for sale on the android app store, and I’ve now …
Aquamarine Gravitino: Arbitrary Game Jam Edition
This month, I’ve been concentrating on getting an Android version of SpinHex properly polished for the Ludum Dare October Challenge. But that’s still really last …
SpinHex: Impromptu Midweek BretHudsonJam Edition
This game was thrown together for a Bret Hudson Weekend Jam that wasn’t at the weekend. Almost certainly the shortest game jam I’ve ever been …
A Square Of Time And Space: LD Edition
Ludum Dare is here again! This time, the theme was “Ten Seconds”, so I made a turn-based time-travel strategy game about an area of spacetime …
To The Tower selected for the Retro (No) Future Games Festival!
The nominees for the No Future Contest have been chosen. The fifteen chosen games are going to be displayed on custom arcade cabinets at Visages …