Games

Vega Core
15th December 2013
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Vega Core: Ludum Dare Edition

Ludum Dare is with us once again, with the theme “You Only Get One”. And, to keep things interesting, this weekend I Only Got about …

Graphs Go Up And Down
27th November 2013
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Graphs Go Up And Down: Github Game Off Edition

Bitcoin’s in another upward swing at the moment. And while I’ve been watching and waiting for the inevitable bubble collapse, I’ve realised – watching the …

Screenshot_2013-10-28-21-55-55-small
28th October 2013
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SpinHex is now on the Google Play app store!

Well, I’ve now completed the October Challenge. I’ve finished a game, I’ve put it up for sale on the android app store, and I’ve now …

Aquamarine Gravitino
13th October 2013
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Aquamarine Gravitino: Arbitrary Game Jam Edition

This month, I’ve been concentrating on getting an Android version of SpinHex properly polished for the Ludum Dare October Challenge. But that’s still really last …

SpinHex
10th September 2013
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SpinHex: Impromptu Midweek BretHudsonJam Edition

This game was thrown together for a Bret Hudson Weekend Jam that wasn’t at the weekend. Almost certainly the shortest game jam I’ve ever been …

SquareOfTime2
26th August 2013
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A Square Of Time And Space: LD Edition

Ludum Dare is here again! This time, the theme was “Ten Seconds”, so I made a turn-based time-travel strategy game about an area of spacetime …

ToTheTower_nfc
13th July 2013
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To The Tower: No Future Contest Edition

My MidSummer Jam Week game, To The Tower, has now been expanded a bit. It now features a second tower to expand into, plus some …

ToTheTower
23rd June 2013
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To The Tower: MSJW Edition

Well, my Midsummer Jam Week game is playable. It’s woefully unbalanced, and plausibly still buggy in places, but it’s playable. So I reckon it’s time …

MSJW
18th June 2013
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Idea: As-Yet-Unnamed Office Building Game

Two more game jams are upon us. There’s the Midsummer Jam Week, with the theme ‘Growth’ and subtheme ‘Secrets’. Then there’s the month-long No Future …

screen00005
9th June 2013
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Sleight: GPCv18 Edition

Well, my previously unnamed strategy game is now complete. The Game Prototype Challenge themes this time around were “Homelessness” and “Magic”. And I was flailing …