To The Tower: No Future Contest Edition
My MidSummer Jam Week game, To The Tower, has now been expanded a bit. It now features a second tower to expand into, plus some …
To The Tower: MSJW Edition
Well, my Midsummer Jam Week game is playable. It’s woefully unbalanced, and plausibly still buggy in places, but it’s playable. So I reckon it’s time …
Idea: As-Yet-Unnamed Office Building Game
Two more game jams are upon us. There’s the Midsummer Jam Week, with the theme ‘Growth’ and subtheme ‘Secrets’. Then there’s the month-long No Future …
Sleight: GPCv18 Edition
Well, my previously unnamed strategy game is now complete. The Game Prototype Challenge themes this time around were “Homelessness” and “Magic”. And I was flailing …
GPCv18 Idea: As-Yet-Unnamed RTS
Good news, my job sent me on a week-long HTML5 course! I now have quite a lot more clue about (among other things) how to …
Ludum Dare results…
The Ludum Dare voting is over, and Abstract apparently did pretty well! #9 Innovation 4.31 #15 Theme 4.40 #32 Audio 3.95 #39 Mood 3.91 #56 …
Abstract: LD Edition
First Ludum Dare of the year, and I’ve finished it in 24 hours. That was unexpected… Since this LD’s theme is “Minimalism”, I’ve made a …
Quantum On The High Seas: GPCv17 Edition
My game for GPCv17, Quantum On The High Seas, is now finished. It’s pretty much an exact implementation of my original sketch from before. I …
Bitcoins…
Things seem to be happening in the world of Bitcoins right now. The things themselves seem to be in the middle of a Cyprus-fuelled bubble …
Game Idea: Quantum On The High Seas
This month’s Game Prototype Challenge has been announced, the themes are Entanglement and Islands. So, crazy person that I am, I’ve decided to make a …