growth – Altered Tree Games http://alteredtree.co.uk Indie game development blog Sun, 14 Apr 2024 20:24:56 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.29 To The Tower: No Future Contest Edition http://alteredtree.co.uk/to-the-tower-no-future-contest-edition/ http://alteredtree.co.uk/to-the-tower-no-future-contest-edition/#respond Sat, 13 Jul 2013 16:07:17 +0000 http://alteredtree.co.uk/?p=267 ToTheTower_nfc

My MidSummer Jam Week game, To The Tower, has now been expanded a bit. It now features a second tower to expand into, plus some smooth jazz. And I reckon it’s ready to submit to the No Future Contest.

After missing Molyjam, I think I’ll submit this game as my July game for OneGameAMonth too. Yay multitasking!

Downloads:
Windows
Source – Love2D archive. To run this on Linux, install Love2D, then run “love QmOTHS.love”.

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To The Tower: MSJW Edition http://alteredtree.co.uk/to-the-tower-msjw-edition/ http://alteredtree.co.uk/to-the-tower-msjw-edition/#respond Sun, 23 Jun 2013 21:44:59 +0000 http://alteredtree.co.uk/?p=254 ToTheTower

Well, my Midsummer Jam Week game is playable. It’s woefully unbalanced, and plausibly still buggy in places, but it’s playable. So I reckon it’s time to release.

I’m planning to carry on polishing and adding things between now and the end of the No Future Contest, so expect an updated No Future Edition sometime soon.

Downloads:
Windows
Source – Love2D archive. To run this on Linux, install Love2D, then run “love QmOTHS.love”.

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Idea: As-Yet-Unnamed Office Building Game http://alteredtree.co.uk/idea-as-yet-unnamed-office-building-game/ http://alteredtree.co.uk/idea-as-yet-unnamed-office-building-game/#respond Tue, 18 Jun 2013 07:02:33 +0000 http://alteredtree.co.uk/?p=248 MSJW

Two more game jams are upon us. There’s the Midsummer Jam Week, with the theme ‘Growth’ and subtheme ‘Secrets’. Then there’s the month-long No Future Contest, with the theme ‘Au Travail / Work It!’ and various intriguing challenges.

And I’ve decided to attempt both at the same time, with one game about growing a business.

The plan is to throw together a rough playable prototype this week for MSJW, then expand on it for the rest of the month until I get distracted by Molyjam. My time this week is already fairly limited, especially this weekend, but I’ll see what I can do.

As for gameplay, things are still a little fuzzy. I’m vaguely thinking of something Theme Hospital-ish, with new levels of the building being unlocked as you progress, but still not many ideas for actual mechanics. Meh, I’ll figure those out as I go along.

Wish me luck!

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