Zuran

Another Ludum Jam entry I was part of the team for. Modelling and animation by me, AI and co-ordination by Ben Thompson, UI and interaction by James Walker, and music by Katie Tarrant (and the wireframe shader by the UCLA Game Lab).

You mission is to escape a dark complex deep underground. This involves getting past guards which patrol the exit. Fortunately for you, these guards are from rival factions which have a dislike for one another. These guards are out to capture you, but also to defeat guards from each rival faction. Guards from each faction are represented as different shapes.

Right-click an enemy to capture their shape. Then left-click an enemy to shift their shape. Contact with any of the shapes will result in instant defeat. A collision of two different shapes will destroy each-other. Press space bar to reset the game and ESC to close it.

Downloads:
Windows (64-bit)
Windows (32-bit)
Mac
Linux