To The Tower
To The Tower is a simulation game, where you build up a workplace.
You can grow your tower block by placing desks, plants and filing cabinets. Each of these will produce different resources, which you can use to grow more items. You can think of these resources as Productivity, Organisation and Creativity – or just as red, yellow and green cubes, it’s up to you.
You can also place staircases, which will increase the height of your tower. Be alert – adding more floors will increase the cost of further staircases, and taller buildings will periodically need repairs, which get more expensive for taller buildings.
To The Tower was made for two game jams at once. The Midsummer Jam Week‘s theme was “Growth”, while the No Future Contest‘s theme was “Au Travail / Work It!”, with a choice of several challenges. So I combined the two, by making a game where you grow a workplace.
For my No Future Contest challenges, I chose “2: Floppy disks are still the big thing – the game has to take place in just one screen. (No scrolling allowed)”, and “3: They were right, people actually can’t read nowadays – Not a single word or letter is allowed in the game”.