#pragma once

#if IL2CPP_USE_GENERIC_SOCKET_IMPL

#include <string>
#include <vector>
#include <stdint.h>

#include "os/Socket.h"
#include "os/ErrorCodes.h"
#include "os/WaitStatus.h"
#include "utils/NonCopyable.h"

namespace il2cpp
{
namespace os
{

class SocketImpl : public il2cpp::utils::NonCopyable
{
	
public:
	typedef int32_t SocketDescriptor;

	SocketImpl (ThreadStatusCallback thread_status_callback);
	~SocketImpl ();

	inline SocketDescriptor GetDescriptor ()
	{
		return -1;
	}
	
	ErrorCode GetLastError () const;
	
	WaitStatus Create (SocketDescriptor fd, int32_t family, int32_t type, int32_t protocol);
	WaitStatus Create (AddressFamily family, SocketType type, ProtocolType protocol);
	WaitStatus Close ();

	bool IsClosed ()
	{
		return true;
	}
	
	WaitStatus SetBlocking (bool blocking);
	
	WaitStatus Listen (int32_t blacklog);
	
	WaitStatus Bind (const char *path);
	WaitStatus Bind (const char *address, uint16_t port);
	WaitStatus Bind (uint32_t address, uint16_t port);
	
	WaitStatus Connect (const char *path);
	WaitStatus Connect (uint32_t address, uint16_t port);
	
	WaitStatus Disconnect (bool reuse);
	WaitStatus Shutdown (int32_t how);
	
	WaitStatus GetLocalEndPointInfo (EndPointInfo &info);
	WaitStatus GetRemoteEndPointInfo (EndPointInfo &info);
	
	WaitStatus Receive (const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len);
	
	WaitStatus Send (const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len);
	
	WaitStatus SendArray (WSABuf *wsabufs, int32_t count, int32_t *sent, SocketFlags c_flags);
	WaitStatus ReceiveArray (WSABuf *wsabufs, int32_t count, int32_t *len, SocketFlags c_flags);
	
	WaitStatus SendTo (uint32_t address, uint16_t port, const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len);
	WaitStatus SendTo (const char *path, const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len);
	
	WaitStatus RecvFrom (uint32_t address, uint16_t port, const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len, os::EndPointInfo &ep);
	WaitStatus RecvFrom (const char *path, const uint8_t *data, int32_t count, os::SocketFlags flags, int32_t *len, os::EndPointInfo &ep);
	
	WaitStatus Accept (os::Socket **socket);
	
	WaitStatus Available (int32_t *amount);
	
	WaitStatus Ioctl (int32_t command, const uint8_t *in_data, int32_t in_len, uint8_t *out_data, int32_t out_len, int32_t *written);
	
	WaitStatus GetSocketOption (SocketOptionLevel level, SocketOptionName name, uint8_t *buffer, int32_t *length);
	WaitStatus GetSocketOptionFull (SocketOptionLevel level, SocketOptionName name, int32_t *first, int32_t *second);
	
	WaitStatus SetSocketOption (SocketOptionLevel level, SocketOptionName name, int32_t value);
	WaitStatus SetSocketOptionLinger (SocketOptionLevel level, SocketOptionName name, bool enabled, int32_t seconds);
	WaitStatus SetSocketOptionArray (SocketOptionLevel level, SocketOptionName name, const uint8_t *buffer, int32_t length);
	WaitStatus SetSocketOptionMembership (SocketOptionLevel level, SocketOptionName name, uint32_t group_address, uint32_t local_address);
	
	WaitStatus SendFile (const char *filename, TransmitFileBuffers *buffers, TransmitFileOptions options);
	
	static WaitStatus Poll (std::vector<PollRequest> &requests, int32_t timeout, int32_t *result, int32_t *error);
	
	static WaitStatus GetHostName (std::string &name);
	static WaitStatus GetHostByName (const std::string &host, std::string &name, std::vector<std::string> &aliases, std::vector<std::string> &addr_list);
	static WaitStatus GetHostByAddr (const std::string &address, std::string &name, std::vector<std::string> &aliases, std::vector<std::string> &addr_list);
	
	static void Startup ();
	static void Cleanup ();
};

}
}

#endif
