#pragma once
#include <stdint.h>
struct t40;
#include "t204.h"
struct  t1118 
{
	t40* f0;
	t40* f1;
	int32_t f2;
};
// Native definition for marshalling of: System.Uri/UriScheme
struct t1118_marshaled
{
	char* f0;
	char* f1;
	int32_t f2;
};
